Player profile
van d will
#LCPC02QL · Spirit Square · King Tower 16
Trophies
Win rate
56.0%
Wins
21,713
Losses
17,034
3-Crowns
10,115
Battles
38,747
Donations · week
0
Donations · total
170,004
Collection Level
2,014
Clan
Trinquete Norte
Member
Battle analysis · last 25 battles
12W 13L · 48%3-win streak
Toughest archetypes
- 2.6 Hog Cyclelost 1 of 1
- Mortar Cyclelost 1 of 1
Opponent archetypes you lost to most. Tap one for its counters.
Card levels
- Behind by 0.5+—
- About even12W 13L · 48%
- Ahead by 0.5+—
Your record by the gap between both decks' average card level.
Current deck
Tower Troop: Tower PrincessAcross all players, this deck wins 47.6% of 21 battles. Deck stats
Recent battles
Last 25 battles: 12 wins, 13 losses (48%) · trophy change +32
Win 1–0 vs HAPpY_PeGasUS
Ladder · Levels 15.9 vs 16.0
+31
yesterday
Win 1–0 vs Had
Ladder · Levels 15.9 vs 16.0
+29
yesterday
Win 1–0 vs Berlu90
Ladder · Levels 15.9 vs 15.6
+29
yesterday
Loss 0–1 vs Ap2Müll
Ladder · Levels 15.9 vs 15.6
−30
yesterday
Loss 0–1 vs javad
Ladder · Levels 15.9 vs 16.0
−29
yesterday
Win 1–0 vs juan camilo
Ladder · Levels 15.9 vs 16.0
+30
yesterday
Loss 0–1 vs Synyster Gates
Ladder · Levels 15.9 vs 16.0
−29
yesterday
Win 1–0 vs LORD DARTHVADER
Ladder · Log Bait · Levels 15.9 vs 15.9
+30
yesterday
Win 1–0 vs SwiftFredi
Ladder · Electro Giant Tornado · Levels 15.9 vs 15.8
+30
yesterday
Loss 0–1 vs parades
Ladder · Levels 15.9 vs 16.0
yesterday
Loss 0–1 vs R1beiro36
Ladder · 2.6 Hog Cycle · Levels 15.9 vs 16.0
yesterday
Loss 0–3 vs Vestiz
Event · Levels 11.0 vs 11.0
yesterday
Win 1–0 vs Petongz
Event · Levels 11.0 vs 11.0
yesterday
Loss 0–1 vs porongi
Event · Levels 11.0 vs 11.0
yesterday
Win 1–0 vs LJoel..
Event · Levels 11.0 vs 11.0
yesterday
Win 1–0 vs Don Turkudo
Event · Levels 11.0 vs 11.0
2 days ago
Loss 0–1 vs Edu.Pro2121
Event · Mortar Cycle · Levels 11.0 vs 11.0
2 days ago
Win 1–0 vs X_avelenda_X
Event · Graveyard Control · Levels 11.0 vs 11.0
2 days ago
Win 1–0 vs 2x_lxlil
Event · Levels 11.0 vs 11.0
2 days ago
Loss 0–1 vs jay
Event · Levels 11.0 vs 11.0
2 days ago
Loss 0–1 vs NAU
Event · Levels 11.0 vs 11.0
2 days ago
Loss 1–2 vs Carlodia
Ladder · Levels 15.9 vs 16.0
−30
3 days ago
Win 3–0 vs EPIC
Ladder · Levels 15.9 vs 15.5
+30
3 days ago
Loss 1–2 vs billydin
Ladder · Levels 15.9 vs 16.0
−29
3 days ago
Loss 0–1 vs Big Rob
Ladder · Levels 15.9 vs 16.0
−30
3 days ago
Decks you can play
Popular decks where van d will owns all 8 cards, ranked by those cards' levels, then win rate.
Hog Rider, Mighty Miner deck
2.6 avg elixir · 0.06% of decks
Your cards: average level 15.3 · 2 with Evolution unlocked
55.7%1,863 battlesGiant Skeleton, Lumberjack deck
3.6 avg elixir · 0.18% of decks
Your cards: average level 15.1 · 2 with Evolution unlocked
55.6%5,427 battlesBalloon Freeze · P.E.K.K.A, Balloon
4.0 avg elixir · 0.08% of decks
Your cards: average level 15.4 · 2 with Evolution unlocked · 1 with Hero unlocked
54.6%2,287 battlesSparky, Elite Barbarians deck
3.8 avg elixir · 0.14% of decks
Your cards: average level 15.1 · 1 with Hero unlocked
54.5%4,008 battlesGiant, Witch deck
4.0 avg elixir · 0.27% of decks
Your cards: average level 15.4 · 1 with Evolution unlocked · 2 with Hero unlocked
54.3%8,093 battlesP.E.K.K.A, Ram Rider deck
4.1 avg elixir · 0.06% of decks
Your cards: average level 15.1 · 1 with Evolution unlocked
54.1%1,856 battles
What to upgrade next
- Minion GiantLevel 8 → 9In 1 of your 10 best decks · 6.1 levels below those decks' average

- FireballLevel 14 → 15In 3 of your 10 best decks · 0.7 levels below those decks' average

- RageLevel 14 → 15In 2 of your 10 best decks · 1.0 levels below those decks' average

- Barbarian BarrelLevel 15 → 16In 4 of your 10 best decks

- Electro WizardLevel 15 → 16In 4 of your 10 best decks

Based on the 10 best popular decks you can already play. The API doesn't include gold costs, so this ranks by how much an upgrade helps those decks, not by price.
Card collection
123 of 123 cards · 33 at max level · 21 Evolutions and 7 Heroes unlocked
Common · 29
Rare · 31
Epic · 33
Legendary · 22
Updated 22 hr ago · stale, queued to refresh






























































































































































