Player profile
Jack
#PYPVYCJPU · Summit of Heroes · King Tower 15
Trophies
Win rate
50.1%
Wins
1,156
Losses
1,150
3-Crowns
598
Battles
2,306
Donations · week
0
Donations · total
6,191
Collection Level
1,596
Clan
PonDIOS
Co-leader
Battle analysis · last 21 battles
15W 6L · 71%
Toughest archetypes
- Mortar Cyclelost 1 of 1
- Ram Rider Bridge Spamlost 1 of 2
Opponent archetypes you lost to most. Tap one for its counters.
Card levels
- Behind by 0.5+1W 0L · 100%
- About even8W 2L · 80%
- Ahead by 0.5+6W 4L · 60%
Your record by the gap between both decks' average card level.
Recent battles
Last 25 battles: 15 wins, 10 losses (60%) · trophy change +323
Win 2–0 vs jimena
Event · Balloon Freeze · Levels 11.0 vs 11.0
3 days ago
Loss 0–1 vs -x_x-
Event · Ram Rider Bridge Spam · Levels 11.0 vs 11.0
3 days ago
Win 1–0 vs CREEDii
Clan war · Levels 13.1 vs 14.9
3 days ago
Loss 0–3 vs Darigaaz
Clan war · Levels 12.5 vs 10.4
3 days ago
Loss 0–6 vs microwave
Clan war
3 days ago
Win 1–0 vs lexuz
Ladder · Levels 15.4 vs 14.4
+30
4 days ago
Win 1–0 vs Gaser
Ladder · Levels 15.4 vs 15.1
+29
4 days ago
Win 1–0 vs WestFix3
Ladder · Levels 15.4 vs 14.5
+31
4 days ago
Win 2–0 vs SilverDestoryer
Ladder · Levels 15.4 vs 15.4
+28
4 days ago
Loss 1–2 vs Julio Ogul
Ladder · Levels 15.4 vs 15.3
−30
4 days ago
Win 3–0 vs meybe
Ladder · Levels 15.4 vs 15.1
+30
4 days ago
Loss 0–1 vs перекуп
Ladder · Levels 15.4 vs 14.5
−31
4 days ago
Win 2–1 vs Clash Royale
Ladder · Levels 15.4 vs 15.4
+31
4 days ago
Loss 0–3 vs AntonioRigido
Clan war · Mortar Cycle · Levels 13.1 vs 11.9
4 days ago
Loss 0–3 vs jajajajjajajaja
Clan war · Levels 12.5 vs 11.3
4 days ago
Loss 0–6 vs CarterHockey70
Clan war
4 days ago
Win 2–1 vs Io me
Ladder · Levels 15.4 vs 15.8
+29
5 days ago
Win 1–0 vs chuy
Ladder · Levels 15.4 vs 14.8
+28
5 days ago
Win 2–0 vs hh
Ladder · Levels 15.4 vs 14.4
+31
5 days ago
Win 2–0 vs dmt
Ladder · 2.6 Hog Cycle · Levels 15.1 vs 15.3
+28
5 days ago
Loss 0–3 vs Oiia ┃ 池 ❤️
Draft · Mortar Cycle · Levels 11.0 vs 11.0
6 days ago
Loss 0–3 vs Jakko
Draft · Levels 11.0 vs 11.0
6 days ago
Win 1–0 vs Gregory
Ladder · Levels 15.1 vs 14.6
+30
6 days ago
Win 1–0 vs trucho
Ladder · Levels 15.1 vs 15.1
+28
6 days ago
Win 2–0 vs yemen
Ladder · Ram Rider Bridge Spam · Levels 15.1 vs 14.6
+31
6 days ago
Decks you can play
Popular decks where Jack owns all 8 cards, ranked by those cards' levels, then win rate.
Mortar Cycle · Rascals, Cannon Cart
3.6 avg elixir · 0.17% of decks
Your cards: average level 12.0 · 1 with Evolution unlocked
55.1%4,944 battlesBalloon Freeze · P.E.K.K.A, Balloon
4.0 avg elixir · 0.08% of decks
Your cards: average level 12.1 · 2 with Evolution unlocked · 1 with Hero unlocked
54.5%2,269 battlesP.E.K.K.A, Ram Rider deck
4.1 avg elixir · 0.06% of decks
Your cards: average level 12.1 · 3 with Evolution unlocked
54.2%1,836 battlesGoblin Giant Sparky · Sparky, Goblin Giant
3.6 avg elixir · 0.13% of decks
Your cards: average level 12.0
53.7%3,824 battlesValkyrie, Skeleton Army deck
2.8 avg elixir · 0.36% of decks
Your cards: average level 12.5 · 2 with Evolution unlocked · 1 with Hero unlocked
53.5%10,694 battlesInferno Tower, Knight deck
2.9 avg elixir · 0.26% of decks
Your cards: average level 12.9 · 2 with Evolution unlocked · 1 with Hero unlocked
53.1%7,528 battles
What to upgrade next
- Electro WizardLevel 11 → 12In 5 of your 10 best decks · 0.7 levels below those decks' average

- FireballLevel 10 → 11In 3 of your 10 best decks · 1.5 levels below those decks' average

- Ice WizardLevel 11 → 12In 4 of your 10 best decks · 0.5 levels below those decks' average

- Minion GiantLevel 9 → 10In 2 of your 10 best decks · 2.0 levels below those decks' average

- BanditLevel 11 → 12In 3 of your 10 best decks · 0.7 levels below those decks' average

Based on the 10 best popular decks you can already play. The API doesn't include gold costs, so this ranks by how much an upgrade helps those decks, not by price.
Card collection
122 of 123 cards · 3 at max level · 19 Evolutions and 5 Heroes unlocked
Common · 29
Rare · 31
Epic · 33
Legendary · 22
Updated 11 hr ago · stale, queued to refresh



























































































































































