Player profile
Marco
#U2U2CVGP · Spirit Square · King Tower 16
Trophies
Win rate
68.0%
Wins
14,705
Losses
6,907
3-Crowns
4,971
Battles
21,612
Donations · week
104
Donations · total
222,033
Collection Level
2,226
Clan
3 Moschettieri
Member
Battle analysis · last 25 battles
14W 11L · 56%3-loss streak
Toughest archetypes
- Golem Beatdownlost 1 of 1
- Graveyard Controllost 1 of 1
Opponent archetypes you lost to most. Tap one for its counters.
Card levels
- Behind by 0.5+—
- About even14W 11L · 56%
- Ahead by 0.5+—
Your record by the gap between both decks' average card level.
Recent battles
Last 25 battles: 14 wins, 11 losses (56%) · trophy change +89
Loss 0–1 vs DonR ellwri
Ladder · Golem Beatdown · Levels 16.0 vs 16.0
−30
yesterday
Loss 0–1 vs Bujakasaa
Ladder · Levels 16.0 vs 16.0
−30
yesterday
Loss 0–1 vs K@i
Ladder · Graveyard Control · Levels 16.0 vs 16.0
−30
yesterday
Win 1–0 vs GesKei
Ladder · Levels 16.0 vs 16.0
+30
yesterday
Loss 0–1 vs M.Peclat
Ladder · Levels 16.0 vs 15.9
−29
yesterday
Loss 0–3 vs GeorgeWhy2001
Ladder · Levels 16.0 vs 15.6
−30
yesterday
Win 1–0 vs Бородач
Ladder · Levels 16.0 vs 16.0
+30
yesterday
Win 1–0 vs ⚜️EmperorPanic⚜
Ladder · Levels 16.0 vs 16.0
+30
yesterday
Win 1–0 vs aoaoissmol
Ladder · Log Bait · Levels 16.0 vs 16.0
+29
yesterday
Win 1–0 vs おまんた
Ladder · Levels 16.0 vs 15.9
+29
yesterday
Win 1–0 vs yasuo
Ladder · Levels 16.0 vs 15.6
+30
yesterday
Win 1–0 vs 김갑환
Ladder · Levels 16.0 vs 16.0
+30
yesterday
Win 1–0 vs M0372M
Ladder · Levels 16.0 vs 16.0
+30
yesterday
Loss 0–1 vs こんち
Ladder · Levels 16.0 vs 16.0
−30
yesterday
Win 2–1 vs Gustavosccp
Ladder · Levels 16.0 vs 16.0
+30
yesterday
Win 1–0 vs LMJ14~
Ladder · Levels 16.0 vs 16.0
+30
yesterday
Win 1–0 vs kdubz
Ladder · Levels 16.0 vs 16.0
+30
yesterday
Loss 0–1 vs alex
Ladder · Levels 16.0 vs 16.0
−30
yesterday
Loss 1–2 vs Az14
Ladder · Levels 16.0 vs 16.0
−30
2 days ago
Loss 1–2 vs PR I DavidHošek
Ladder · Levels 16.0 vs 16.0
−30
2 days ago
Win 1–0 vs Hairon
Ladder · Levels 16.0 vs 16.0
+30
2 days ago
Loss 0–1 vs Anonymous✨
Ladder · Levels 16.0 vs 15.8
−30
2 days ago
Win 1–0 vs albonn
Ladder · Levels 16.0 vs 15.8
+30
2 days ago
Loss 1–2 vs sergio007
Ladder · Levels 16.0 vs 15.9
−30
2 days ago
Win 1–0 vs ردع العدوان
Ladder · Levels 16.0 vs 15.9
+30
2 days ago
Decks you can play
Popular decks where Marco owns all 8 cards, ranked by those cards' levels, then win rate.
Mortar Cycle · Rascals, Cannon Cart
3.6 avg elixir · 0.17% of decks
Your cards: average level 16.0 · 1 with Evolution unlocked
55.1%4,965 battlesElite Barbarians, Giant deck
3.8 avg elixir · 0.12% of decks
Your cards: average level 16.0 · 2 with Evolution unlocked
55.0%3,398 battlesBalloon Freeze · P.E.K.K.A, Balloon
4.0 avg elixir · 0.08% of decks
Your cards: average level 16.0 · 3 with Evolution unlocked
54.5%2,271 battlesP.E.K.K.A, Ram Rider deck
4.1 avg elixir · 0.06% of decks
Your cards: average level 16.0 · 3 with Evolution unlocked
54.2%1,838 battlesPekka Bridge Spam · P.E.K.K.A, Battle Ram
3.9 avg elixir · 0.16% of decks
Your cards: average level 16.0 · 5 with Evolution unlocked
53.6%4,707 battlesX-Bow 2.9 · X-Bow, Tesla
3.5 avg elixir · 0.09% of decks
Your cards: average level 16.0 · 2 with Evolution unlocked · 1 with Hero unlocked
53.1%2,693 battles
What to upgrade next
- Heal SpiritLevel 15 → 16In 3 of your 10 best decks · 0.8 levels below those decks' average

- Electro SpiritLevel 14 → 15In 2 of your 10 best decks · 1.4 levels below those decks' average

- GraveyardLevel 14 → 15In 1 of your 10 best decks · 1.8 levels below those decks' average

- BerserkerLevel 14 → 15In 1 of your 10 best decks · 1.5 levels below those decks' average

- Mighty MinerLevel 14 → 15In 1 of your 10 best decks · 1.3 levels below those decks' average

Based on the 10 best popular decks you can already play. The API doesn't include gold costs, so this ranks by how much an upgrade helps those decks, not by price.
Card collection
123 of 123 cards · 95 at max level · 38 Evolutions and 10 Heroes unlocked
Common · 29
Rare · 31
Epic · 33
Legendary · 22
Updated yesterday · stale, queued to refresh

































































































































































