Player profile
Luis
#VC8LJC0LC · Spirit Square · King Tower 16
Trophies
Win rate
50.9%
Wins
3,822
Losses
3,681
3-Crowns
1,101
Battles
7,503
Donations · week
18
Donations · total
8,789
Collection Level
1,826
Clan
Bofa Warriors
Member
Battle analysis · last 25 battles
11W 14L · 44%2-win streak
Toughest archetypes
- 2.6 Hog Cyclelost 2 of 2
- Log Baitlost 1 of 1
Opponent archetypes you lost to most. Tap one for its counters.
Card levels
- Behind by 0.5+—
- About even9W 14L · 39%
- Ahead by 0.5+2W 0L · 100%
Your record by the gap between both decks' average card level.
Current deck
Tower Troop: Tower PrincessAcross all players, this deck wins 56.3% of 16 battles. Deck stats
Recent battles
Last 25 battles: 11 wins, 14 losses (44%) · trophy change +300
Win 3–0 vs siwyyy
Ranked · Levels 16.0 vs 16.0
+30
yesterday
Win 3–0 vs joan rtx
Ranked · Levels 16.0 vs 15.1
+30
yesterday
Loss 0–1 vs bankai
Ranked · Levels 16.0 vs 16.0
yesterday
Win 1–0 vs Vicentouwski
Ranked · Levels 16.0 vs 16.0
+30
yesterday
Win 1–0 vs juan
Ranked · Levels 16.0 vs 15.5
+30
yesterday
Loss 0–1 vs Hellboy69
Ranked · Levels 16.0 vs 16.0
yesterday
Loss 0–1 vs Bistraid
Ranked · Levels 16.0 vs 16.0
4 days ago
Win 1–0 vs Trikey
Ranked · Levels 16.0 vs 16.0
+30
5 days ago
Win 1–0 vs verze
Ranked · Levels 16.0 vs 16.0
+30
6 days ago
Loss 0–1 vs Caio
Ranked · Levels 16.0 vs 15.9
Oct 25
Loss 0–2 vs Anderson
Event · Levels 11.0 vs 11.0
Oct 24
Loss 0–1 vs Rustboy
Event · Levels 11.0 vs 11.0
Oct 24
Win 1–0 vs ■•
Event · Levels 11.0 vs 11.0
Oct 24
Win 1–0 vs Kiu
Ladder · Levels 16.0 vs 16.0
+30
Oct 24
Loss 0–3 vs Dlli
Ladder · Levels 16.0 vs 15.9
Oct 21
Win 1–0 vs 7Ai
Ranked · Levels 16.0 vs 16.0
+30
Oct 20
Win 1–0 vs pedroxavier
Ranked · Levels 16.0 vs 15.8
+30
Oct 20
Loss 0–1 vs TheVeryMemeBoi
Ranked · Log Bait · Levels 16.0 vs 16.0
Oct 19
Loss 0–1 vs its.romxn
Ranked · 2.6 Hog Cycle · Levels 16.0 vs 16.0
Oct 19
Loss 1–2 vs jetem kubuś
Ranked · Levels 16.0 vs 16.0
Oct 17
Loss 0–1 vs Paradise
Ranked · Levels 16.0 vs 16.0
Oct 17
Loss 0–1 vs nîçø
Ranked · Levels 16.0 vs 15.9
Oct 17
Win 1–0 vs ✌DARKAR✌
Ranked · Mortar Cycle · Levels 16.0 vs 15.8
+30
Oct 16
Loss 0–1 vs mirmidon
Ranked · Levels 16.0 vs 16.0
Oct 16
Loss 0–1 vs Gamer Gan
Ranked · 2.6 Hog Cycle · Levels 16.0 vs 16.0
Oct 15
Decks you can play
Popular decks where Luis owns all 8 cards, ranked by those cards' levels, then win rate.
Hog Rider, Mighty Miner deck
2.6 avg elixir · 0.06% of decks
Your cards: average level 14.1 · 2 with Evolution unlocked
55.7%1,864 battlesValkyrie, Skeleton Army deck
2.8 avg elixir · 0.37% of decks
Your cards: average level 14.6 · 4 with Evolution unlocked · 1 with Hero unlocked
53.7%10,932 battlesInferno Tower, Knight deck
2.9 avg elixir · 0.26% of decks
Your cards: average level 14.6 · 3 with Evolution unlocked · 1 with Hero unlocked
53.1%7,644 battlesRascals, Dark Prince deck
3.4 avg elixir · 0.07% of decks
Your cards: average level 14.1 · 2 with Evolution unlocked
52.9%1,974 battlesTesla, Goblin Drill deck
2.6 avg elixir · 0.10% of decks
Your cards: average level 14.0 · 4 with Evolution unlocked · 1 with Hero unlocked
52.3%2,975 battlesSparky, Giant deck
3.8 avg elixir · 0.11% of decks
Your cards: average level 14.1 · 3 with Evolution unlocked · 1 with Hero unlocked
51.8%3,345 battles
What to upgrade next
- Minion GiantLevel 3 → 4In 2 of your 10 best decks · 10.0 levels below those decks' average

- Ice WizardLevel 11 → 12In 4 of your 10 best decks · 2.0 levels below those decks' average

- Heal SpiritLevel 10 → 11In 3 of your 10 best decks · 2.7 levels below those decks' average

- GiantLevel 10 → 11In 2 of your 10 best decks · 2.6 levels below those decks' average

- RageLevel 10 → 11In 2 of your 10 best decks · 2.6 levels below those decks' average

Based on the 10 best popular decks you can already play. The API doesn't include gold costs, so this ranks by how much an upgrade helps those decks, not by price.
Card collection
123 of 123 cards · 17 at max level · 29 Evolutions and 8 Heroes unlocked
Common · 29
Rare · 31
Epic · 33
Legendary · 22
Updated yesterday · stale, queued to refresh
























































































































































