Player profile
RODRI DC
#YPL0GRQLY · Spirit Square · King Tower 16
Trophies
Win rate
50.8%
Wins
4,949
Losses
4,793
3-Crowns
839
Battles
9,742
Donations · week
40
Donations · total
27,561
Collection Level
1,900
Clan
Brothers
Member
Battle analysis · last 21 battles
12W 9L · 57%3-loss streak
Toughest archetypes
- Golem Beatdownlost 1 of 1
Opponent archetypes you lost to most. Tap one for its counters.
Card levels
- Behind by 0.5+0W 2L · 0%
- About even11W 7L · 61%
- Ahead by 0.5+1W 0L · 100%
Your record by the gap between both decks' average card level.
Current deck
Tower Troop: Tower PrincessAcross all players, this deck wins 66.7% of 21 battles. Deck stats
Recent battles
Last 25 battles: 15 wins, 10 losses (60%) · trophy change +360
Loss 0–3 vs deez
Ranked · Levels 14.6 vs 16.0
yesterday
Loss 0–3 vs Papparnivoro
Ranked · Levels 14.6 vs 16.0
2 days ago
Loss 1–3 vs しげ
Ranked · Levels 15.9 vs 16.0
2 days ago
Win 2–1 vs きしだいすけ
Ranked · Levels 15.9 vs 16.0
+30
2 days ago
Loss 0–1 vs azd
Ranked · Levels 15.9 vs 15.9
2 days ago
Loss 1–2 vs imparator
Ranked · Golem Beatdown · Levels 15.9 vs 16.0
2 days ago
Win 1–0 vs AYVERTIX
Ranked · Levels 15.9 vs 15.9
+30
2 days ago
Loss 0–1 vs Diana Sofía.
Ranked · Levels 16.0 vs 16.0
2 days ago
Win 1–0 vs Mirror
Draft · Levels 11.0 vs 11.0
2 days ago
Win 2–1 vs Driftingbodo
Draft · Levels 11.0 vs 11.0
2 days ago
Win 1–0 vs Syrup⚡︎電光石火
Draft · Levels 11.0 vs 11.0
2 days ago
Loss 1–2 vs bruzzi
Draft · Levels 11.0 vs 11.0
2 days ago
Win 1–0 vs marc
Ranked · Graveyard Control · Levels 16.0 vs 16.0
+30
2 days ago
Win 1–0 vs ⚡⚡KelvinRh⚡⚡
Ranked · Balloon Freeze · Levels 16.0 vs 15.6
+30
2 days ago
Win 1–0 vs CabooX
Ranked · Log Bait · Levels 16.0 vs 15.4
+30
2 days ago
Win 1–0 vs Diablo
Ranked · Balloon Freeze · Levels 16.0 vs 16.0
+30
2 days ago
Win 2–0 vs ARob
Ranked · Levels 16.0 vs 16.0
+30
2 days ago
Loss 0–1 vs _Vilijam_
Ranked · Levels 16.0 vs 15.9
3 days ago
Loss 0–1 vs Lelubagn1217
Ranked · Levels 16.0 vs 16.0
3 days ago
Win 1–0 vs RUTRA7X
Ranked · Levels 16.0 vs 16.0
+30
3 days ago
Win 2–0 vs DSKCR VADER
Ranked · Levels 16.0 vs 16.0
+30
4 days ago
Loss 1–2 vs ØSAMA
Ranked · Levels 16.0 vs 15.9
4 days ago
Win 1–0 vs Palestine Tun
Ranked · Miner Poison · Levels 16.0 vs 16.0
+30
4 days ago
Win 1–0 vs john
Ranked · Levels 16.0 vs 15.9
+30
4 days ago
Win 1–0 vs Hayary
Ranked · Levels 16.0 vs 15.8
+30
4 days ago
Decks you can play
Popular decks where RODRI DC owns all 8 cards, ranked by those cards' levels, then win rate.
Electro Giant Tornado · Electro Giant, Bowler
4.4 avg elixir · 0.13% of decks
Your cards: average level 15.1 · 2 with Evolution unlocked · 1 with Hero unlocked
50.0%3,911 battlesRoyal Giant · Royal Giant, Hunter
3.0 avg elixir · 0.35% of decks
Your cards: average level 15.1 · 3 with Evolution unlocked · 1 with Hero unlocked
45.0%10,425 battlesRoyal Recruits, Royal Hogs deck
4.1 avg elixir · 0.12% of decks
Your cards: average level 15.1 · 2 with Evolution unlocked · 1 with Hero unlocked
43.0%3,585 battlesRoyal Recruits, Royal Hogs deck
3.8 avg elixir · 0.22% of decks
Your cards: average level 15.1 · 2 with Evolution unlocked · 1 with Hero unlocked
42.8%6,357 battlesRoyal Giant · Royal Giant, Monk
3.8 avg elixir · 0.08% of decks
Your cards: average level 15.6 · 2 with Evolution unlocked
15.1%2,374 battles- 55.4%1,848 battles
What to upgrade next
- Minion GiantLevel 9 → 10In 2 of your 10 best decks · 4.7 levels below those decks' average

- BanditLevel 12 → 13In 2 of your 10 best decks · 1.9 levels below those decks' average

- Heal SpiritLevel 13 → 14In 3 of your 10 best decks · 0.9 levels below those decks' average

- LumberjackLevel 13 → 14In 2 of your 10 best decks · 1.2 levels below those decks' average

- Electro WizardLevel 14 → 15In 4 of your 10 best decks

Based on the 10 best popular decks you can already play. The API doesn't include gold costs, so this ranks by how much an upgrade helps those decks, not by price.
Card collection
123 of 123 cards · 9 at max level · 20 Evolutions and 6 Heroes unlocked
Common · 29
Rare · 31
Epic · 33
Legendary · 22
Updated yesterday · stale, queued to refresh



























































































































































